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Post by herbertwest on Sept 22, 2017 5:55:44 GMT
I have some small things on my mind about the game that i wanted to share. When i play a game it's a lot about the immersion, and something that's harming the immersion on the game it's the character design. I don't know if they are just a draft but i really don't see them as more then toys, not human beings. Maybe something more dark and inexpressive would contribute to the atmosphere of the game. Something i have seen a lot of suggestions about it's some kind of combat system, well if the game world be harsh and merciless i see no need for that. But i thing it would be interesting to turn crime factions on the game into a thing, criminals gathering into buildings and causing trouble on the surroudings and forcing the player to make decisions like forcing them out, sending troops to kill then, entering the building just before shooting sounds starts, or maybe working with them for some kind of advantage, as corruption always existed in human society.
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Post by ScottFarRoad on Sept 25, 2017 18:58:36 GMT
I have some small things on my mind about the game that i wanted to share. When i play a game it's a lot about the immersion, and something that's harming the immersion on the game it's the character design. I don't know if they are just a draft but i really don't see them as more then toys, not human beings. Maybe something more dark and inexpressive would contribute to the atmosphere of the game. Something i have seen a lot of suggestions about it's some kind of combat system, well if the game world be harsh and merciless i see no need for that. But i thing it would be interesting to turn crime factions on the game into a thing, criminals gathering into buildings and causing trouble on the surroudings and forcing the player to make decisions like forcing them out, sending troops to kill then, entering the building just before shooting sounds starts, or maybe working with them for some kind of advantage, as corruption always existed in human society. Hello and welcome to the forum! The character models do need some improvements. They were one of the first things we made to the game. Over time Nani is going around updating the models one by one. A few ruins for example have been improved this version. People probably don't notice it but things get a little more detailed each version. Redoing the character models is a huge job though but I think we can do a better job on them now. I don't know when it will happen, but rest assured they will get some attention eventually. We probably won't go for a totally realistic look though, they'll be slightly stylised. I don't want to see realistic children hanging from a noose! Thanks for the ideas regarding gangs. A faction or gang system has been in the back of my head since we started on this game but the ideas haven't come together yet in a way that I think is really going to make the game better so all suggestions are welcome here. I think we probably need to add more to the game before we can find a way to really do such a feature justice.
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