Post by theones on Jan 16, 2018 11:25:56 GMT
Here IMHO about this game (prealpha) :
1. the game need more interaction in environment like how your settle gather food or wild life for breeding (a detailed animation in process) and any other activity example like gather material (with animation settlers carry goods or etc) feeling alive .
2. settler can be equip with special gas mask or suit to extract radiated mineral etc......environment interaction.
3. after play this game about 1 day or more i felt this game so lifeless, settlers roaming like zombie hordes soo stiff no interaction like example animation settler killed each other using knife (if act of murder) willbe good or junkies settler using drug animation and drunk people in tavern....etc etc
4. there is soo many idea i wanna share about this game but at this point is would you make this game more have interaction like doing anything from gather material to social matter in animation, i think this game need alot of animation in settler or animation work in progress in building like people watchinng teather, or drunk people with beer in tavern etc.....it make this game feel more alive.
5. every settler or citizen that work in specialized building like scavenger huts using hunter clothes with backpack , in city hall building using clothes officer ,police or army etc......so every citizen have unique clothes suitable the job in the building he work. unemployment using clothes like beggar or something
6. more detailed building i like to walking around my village in zoom camera while look detailed and environment around and what my settlers doing in animation.
7. path finding still need work up alot.
6.tobe continued........
the sum all above about atomic society sim:
1. need animation in citizen doing, building and environment.
2. more detailed building.
3. more simulation or chain of goods example to make planks you need raw wood in forest cutting using axe------bring to wood cutter----output willbe plank for building material. in this atomic society it can be change to gather radiated ore for fuel....it need gas mask----special clothes-----and picaxe. it can be craft from material from scavenger gather (chain of building) etc....
4. have wildlife roaming or mutant that can be harvest for craft material.
5. edict have special award or punishment example support on vegetarian make citizen more less aggressive or less tobe murderer etc
6. maybe at some humor like when character killed his soul leave his body with white ghost flying above....
Thank you for make a great games
ps: sorry for bad english.....
1. the game need more interaction in environment like how your settle gather food or wild life for breeding (a detailed animation in process) and any other activity example like gather material (with animation settlers carry goods or etc) feeling alive .
2. settler can be equip with special gas mask or suit to extract radiated mineral etc......environment interaction.
3. after play this game about 1 day or more i felt this game so lifeless, settlers roaming like zombie hordes soo stiff no interaction like example animation settler killed each other using knife (if act of murder) willbe good or junkies settler using drug animation and drunk people in tavern....etc etc
4. there is soo many idea i wanna share about this game but at this point is would you make this game more have interaction like doing anything from gather material to social matter in animation, i think this game need alot of animation in settler or animation work in progress in building like people watchinng teather, or drunk people with beer in tavern etc.....it make this game feel more alive.
5. every settler or citizen that work in specialized building like scavenger huts using hunter clothes with backpack , in city hall building using clothes officer ,police or army etc......so every citizen have unique clothes suitable the job in the building he work. unemployment using clothes like beggar or something
6. more detailed building i like to walking around my village in zoom camera while look detailed and environment around and what my settlers doing in animation.
7. path finding still need work up alot.
6.tobe continued........
the sum all above about atomic society sim:
1. need animation in citizen doing, building and environment.
2. more detailed building.
3. more simulation or chain of goods example to make planks you need raw wood in forest cutting using axe------bring to wood cutter----output willbe plank for building material. in this atomic society it can be change to gather radiated ore for fuel....it need gas mask----special clothes-----and picaxe. it can be craft from material from scavenger gather (chain of building) etc....
4. have wildlife roaming or mutant that can be harvest for craft material.
5. edict have special award or punishment example support on vegetarian make citizen more less aggressive or less tobe murderer etc
6. maybe at some humor like when character killed his soul leave his body with white ghost flying above....
Thank you for make a great games
ps: sorry for bad english.....